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18: | namespace GameQ\Protocols; |
19: | |
20: | use GameQ\Exception\Protocol as Exception; |
21: | use GameQ\Result; |
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35: | |
36: | class Tshock extends Http |
37: | { |
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42: | |
43: | protected $packets = [ |
44: | self::PACKET_STATUS => "GET /v2/server/status?players=true&rules=true HTTP/1.0\r\nAccept: */*\r\n\r\n", |
45: | ]; |
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51: | |
52: | protected $protocol = 'tshock'; |
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57: | |
58: | |
59: | protected $name = 'tshock'; |
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64: | |
65: | |
66: | protected $name_long = "Tshock"; |
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71: | |
72: | |
73: | protected $normalize = [ |
74: | |
75: | 'general' => [ |
76: | |
77: | 'dedicated' => 'dedicated', |
78: | 'hostname' => 'hostname', |
79: | 'mapname' => 'world', |
80: | 'maxplayers' => 'maxplayers', |
81: | 'numplayers' => 'numplayers', |
82: | 'password' => 'password', |
83: | ], |
84: | |
85: | 'player' => [ |
86: | 'name' => 'nickname', |
87: | 'team' => 'team', |
88: | ], |
89: | ]; |
90: | |
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96: | |
97: | public function processResponse() |
98: | { |
99: | if (empty($this->packets_response)) { |
100: | return []; |
101: | } |
102: | |
103: | |
104: | preg_match('/\{(.*)\}/ms', implode('', $this->packets_response), $matches); |
105: | |
106: | |
107: | if (!isset($matches[0]) || ($json = json_decode($matches[0])) === null) { |
108: | throw new Exception("JSON response from Tshock protocol is invalid."); |
109: | } |
110: | |
111: | |
112: | if ($json->status != 200) { |
113: | throw new Exception("JSON status from Tshock protocol response was '{$json->status}', expected '200'."); |
114: | } |
115: | |
116: | $result = new Result(); |
117: | |
118: | |
119: | $result->add('dedicated', 1); |
120: | |
121: | |
122: | $result->add('hostname', $json->name); |
123: | $result->add('game_port', $json->port); |
124: | $result->add('serverversion', $json->serverversion); |
125: | $result->add('world', $json->world); |
126: | $result->add('uptime', $json->uptime); |
127: | $result->add('password', (int)$json->serverpassword); |
128: | $result->add('numplayers', $json->playercount); |
129: | $result->add('maxplayers', $json->maxplayers); |
130: | |
131: | |
132: | foreach ($json->players as $player) { |
133: | $result->addPlayer('nickname', $player->nickname); |
134: | $result->addPlayer('username', $player->username); |
135: | $result->addPlayer('group', $player->group); |
136: | $result->addPlayer('active', (int)$player->active); |
137: | $result->addPlayer('state', $player->state); |
138: | $result->addPlayer('team', $player->team); |
139: | } |
140: | |
141: | |
142: | $rules = []; |
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144: | |
145: | foreach ($json->rules as $rule => $value) { |
146: | |
147: | $rules[$rule] = (is_bool($value)) ? (int)$value : $value; |
148: | } |
149: | |
150: | |
151: | $result->add('rules', $rules); |
152: | |
153: | unset($rules, $rule, $player, $value); |
154: | |
155: | return $result->fetch(); |
156: | } |
157: | } |
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