1: <?php
2: /**
3: * This file is part of GameQ.
4: *
5: * GameQ is free software; you can redistribute it and/or modify
6: * it under the terms of the GNU Lesser General Public License as published by
7: * the Free Software Foundation; either version 3 of the License, or
8: * (at your option) any later version.
9: *
10: * GameQ is distributed in the hope that it will be useful,
11: * but WITHOUT ANY WARRANTY; without even the implied warranty of
12: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13: * GNU Lesser General Public License for more details.
14: *
15: * You should have received a copy of the GNU Lesser General Public License
16: * along with this program. If not, see <http://www.gnu.org/licenses/>.
17: */
18:
19: namespace GameQ\Protocols;
20:
21: use GameQ\Protocol;
22: use GameQ\Buffer;
23: use GameQ\Result;
24: use GameQ\Exception\Protocol as Exception;
25:
26: /**
27: * Tibia Protocol Class
28: *
29: * Tibia server query protocol class
30: *
31: * Credit to Ahmad Fatoum for providing Perl based querying as a roadmap
32: *
33: * @author Yive <admin@yive.me>
34: * @author Austin Bischoff <austin@codebeard.com>
35: */
36: class Tibia extends Protocol
37: {
38:
39: /**
40: * Array of packets we want to query.
41: *
42: * @type array
43: */
44: protected $packets = [
45: self::PACKET_STATUS => "\x06\x00\xFF\xFF\x69\x6E\x66\x6F",
46: ];
47:
48: /**
49: * The transport mode for this protocol is TCP
50: *
51: * @type string
52: */
53: protected $transport = self::TRANSPORT_TCP;
54:
55: /**
56: * The query protocol used to make the call
57: *
58: * @type string
59: */
60: protected $protocol = 'tibia';
61:
62: /**
63: * String name of this protocol class
64: *
65: * @type string
66: */
67: protected $name = 'tibia';
68:
69: /**
70: * Longer string name of this protocol class
71: *
72: * @type string
73: */
74: protected $name_long = "Tibia";
75:
76: /**
77: * The client join link
78: *
79: * @type string
80: */
81: protected $join_link = "otserv://%s/%d/";
82:
83: /**
84: * Normalize settings for this protocol
85: *
86: * @type array
87: */
88: protected $normalize = [
89: // General
90: 'general' => [
91: // target => source
92: 'dedicated' => 'dedicated',
93: 'gametype' => 'server',
94: 'hostname' => 'servername',
95: 'motd' => 'motd',
96: 'maxplayers' => 'players_max',
97: 'numplayers' => 'players_online',
98: 'map' => 'map_name',
99: ],
100: ];
101:
102: /**
103: * Process the response for the Tibia server
104: *
105: * @return array
106: * @throws \GameQ\Exception\Protocol
107: */
108: public function processResponse()
109: {
110: // Merge the response packets
111: $xmlString = implode('', $this->packets_response);
112:
113: // Check to make sure this is will decode into a valid XML Document
114: if (($xmlDoc = @simplexml_load_string($xmlString)) === false) {
115: throw new Exception(__METHOD__ . " Unable to load XML string.");
116: }
117:
118: // Set the result to a new result instance
119: $result = new Result();
120:
121: // All servers are dedicated as far as I can tell
122: $result->add('dedicated', 1);
123:
124: // Iterate over the info
125: foreach (['serverinfo', 'owner', 'map', 'npcs', 'monsters', 'players'] as $property) {
126: foreach ($xmlDoc->{$property}->attributes() as $key => $value) {
127: if (!in_array($property, ['serverinfo'])) {
128: $key = $property . '_' . $key;
129: }
130:
131: // Add the result
132: $result->add($key, (string)$value);
133: }
134: }
135:
136: $result->add("motd", (string)$xmlDoc->motd);
137:
138: unset($xmlDoc, $xmlDoc);
139:
140: return $result->fetch();
141: }
142: }
143: