1: <?php
2: /**
3: * This file is part of GameQ.
4: *
5: * GameQ is free software; you can redistribute it and/or modify
6: * it under the terms of the GNU Lesser General Public License as published by
7: * the Free Software Foundation; either version 3 of the License, or
8: * (at your option) any later version.
9: *
10: * GameQ is distributed in the hope that it will be useful,
11: * but WITHOUT ANY WARRANTY; without even the implied warranty of
12: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13: * GNU Lesser General Public License for more details.
14: *
15: * You should have received a copy of the GNU Lesser General Public License
16: * along with this program. If not, see <http://www.gnu.org/licenses/>.
17: */
18:
19: namespace GameQ\Protocols;
20:
21: use GameQ\Exception\Protocol as Exception;
22: use GameQ\Protocol;
23: use GameQ\Result;
24:
25: /**
26: * Tibia Protocol Class
27: *
28: * Tibia server query protocol class
29: *
30: * Credit to Ahmad Fatoum for providing Perl based querying as a roadmap
31: *
32: * @author Yive <admin@yive.me>
33: * @author Austin Bischoff <austin@codebeard.com>
34: */
35: class Tibia extends Protocol
36: {
37: /**
38: * Array of packets we want to query.
39: *
40: * @var array
41: */
42: protected $packets = [
43: self::PACKET_STATUS => "\x06\x00\xFF\xFF\x69\x6E\x66\x6F",
44: ];
45:
46: /**
47: * The transport mode for this protocol is TCP
48: *
49: * @var string
50: */
51: protected $transport = self::TRANSPORT_TCP;
52:
53: /**
54: * The query protocol used to make the call
55: *
56: * @var string
57: */
58: protected $protocol = 'tibia';
59:
60: /**
61: * String name of this protocol class
62: *
63: * @var string
64: */
65: protected $name = 'tibia';
66:
67: /**
68: * Longer string name of this protocol class
69: *
70: * @var string
71: */
72: protected $name_long = "Tibia";
73:
74: /**
75: * The client join link
76: *
77: * @var string
78: */
79: protected $join_link = "otserv://%s/%d/";
80:
81: /**
82: * Normalize settings for this protocol
83: *
84: * @var array
85: */
86: protected $normalize = [
87: // General
88: 'general' => [
89: // target => source
90: 'dedicated' => 'dedicated',
91: 'gametype' => 'server',
92: 'hostname' => 'servername',
93: 'motd' => 'motd',
94: 'maxplayers' => 'players_max',
95: 'numplayers' => 'players_online',
96: 'map' => 'map_name',
97: ],
98: ];
99:
100: /**
101: * Process the response for the Tibia server
102: *
103: * @return array
104: * @throws \GameQ\Exception\Protocol
105: */
106: public function processResponse()
107: {
108: // Merge the response packets
109: $xmlString = implode('', $this->packets_response);
110:
111: // Check to make sure this is will decode into a valid XML Document
112: if (($xmlDoc = @simplexml_load_string($xmlString)) === false) {
113: throw new Exception(__METHOD__ . " Unable to load XML string.");
114: }
115:
116: // Set the result to a new result instance
117: $result = new Result();
118:
119: // All servers are dedicated as far as I can tell
120: $result->add('dedicated', 1);
121:
122: // Iterate over the info
123: foreach (['serverinfo', 'owner', 'map', 'npcs', 'monsters', 'players'] as $property) {
124: foreach ($xmlDoc->{$property}->attributes() as $key => $value) {
125: if (!in_array($property, ['serverinfo'])) {
126: $key = $property . '_' . $key;
127: }
128:
129: // Add the result
130: $result->add($key, (string)$value);
131: }
132: }
133:
134: $result->add("motd", (string)$xmlDoc->motd);
135:
136: unset($xmlDoc, $xmlDoc);
137:
138: return $result->fetch();
139: }
140: }
141: