1: <?php
2: /**
3: * This file is part of GameQ.
4: *
5: * GameQ is free software; you can redistribute it and/or modify
6: * it under the terms of the GNU Lesser General Public License as published by
7: * the Free Software Foundation; either version 3 of the License, or
8: * (at your option) any later version.
9: *
10: * GameQ is distributed in the hope that it will be useful,
11: * but WITHOUT ANY WARRANTY; without even the implied warranty of
12: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13: * GNU Lesser General Public License for more details.
14: *
15: * You should have received a copy of the GNU Lesser General Public License
16: * along with this program. If not, see <http://www.gnu.org/licenses/>.
17: */
18:
19: namespace GameQ\Protocols;
20:
21: use GameQ\Exception\Protocol as Exception;
22: use GameQ\Helpers\Arr;
23: use GameQ\Result;
24: use GameQ\Server;
25:
26: /**
27: * Stationeers Protocol Class
28: *
29: * **Note:** This protocol does use the offical, centralized "Metaserver" to query the list of all available servers. This
30: * is effectively a host controlled by a third party which could interfere with the functionality of this protocol.
31: *
32: * @author Austin Bischoff <austin@codebeard.com>
33: */
34: class Stationeers extends Http
35: {
36: /**
37: * The host (address) of the "Metaserver" to query to get the list of servers
38: */
39: const SERVER_LIST_HOST = '40.82.200.175';
40:
41: /**
42: * The port of the "Metaserver" to query to get the list of servers
43: */
44: const SERVER_LIST_PORT = 8081;
45:
46: /**
47: * Packets to send
48: *
49: * @var array
50: */
51: protected $packets = [
52: self::PACKET_STATUS => "GET /list HTTP/1.0\r\nAccept: */*\r\n\r\n",
53: ];
54:
55: /**
56: * The protocol being used
57: *
58: * @var string
59: */
60: protected $protocol = 'stationeers';
61:
62: /**
63: * String name of this protocol class
64: *
65: * @var string
66: */
67: protected $name = 'stationeers';
68:
69: /**
70: * Longer string name of this protocol class
71: *
72: * @var string
73: */
74: protected $name_long = "Stationeers";
75:
76: /**
77: * Normalize some items
78: *
79: * @var array
80: */
81: protected $normalize = [
82: // General
83: 'general' => [
84: // target => source
85: 'dedicated' => 'dedicated',
86: 'hostname' => 'hostname',
87: 'mapname' => 'map',
88: 'maxplayers' => 'maxplayers',
89: 'numplayers' => 'numplayers',
90: 'password' => 'password',
91: ],
92: ];
93:
94: /**
95: * Holds the real ip so we can overwrite it back
96: *
97: * **NOTE:** These is used during the runtime.
98: *
99: * @var string
100: */
101: protected $realIp = null;
102:
103: /**
104: * Holds the real port so we can overwrite it back
105: *
106: * **NOTE:** These is used during the runtime.
107: *
108: * @var int
109: */
110: protected $realPortQuery = null;
111:
112: /**
113: * Handle changing the call to call a central server rather than the server directly
114: *
115: * @param Server $server
116: *
117: * @return void
118: */
119: public function beforeSend(Server $server)
120: {
121: // Determine the connection information to be used for the "Metaserver"
122: $metaServerHost = $server->getOption('meta_host') ? $server->getOption('meta_host') : self::SERVER_LIST_HOST;
123: $metaServerPort = $server->getOption('meta_port') ? $server->getOption('meta_port') : self::SERVER_LIST_PORT;
124:
125: // Save the real connection information and overwrite the properties with the "Metaserver" connection information
126: Arr::shift($this->realIp, $server->ip, $metaServerHost);
127: Arr::shift($this->realPortQuery, $server->port_query, $metaServerPort);
128: }
129:
130: /**
131: * Process the response
132: *
133: * @return array
134: * @throws Exception
135: */
136: public function processResponse()
137: {
138: // Ensure there is a reply from the "Metaserver"
139: if (empty($this->packets_response)) {
140: return [];
141: }
142:
143: // Implode and rip out the JSON
144: preg_match('/\{(.*)\}/ms', implode('', $this->packets_response), $matches);
145:
146: // Return should be JSON, let's validate
147: if (!isset($matches[0]) || ($json = json_decode($matches[0])) === null) {
148: throw new Exception(__METHOD__ . " JSON response from Stationeers Metaserver is invalid.");
149: }
150:
151: // By default no server is found
152: $server = null;
153:
154: // Find the server on this list by iterating over the entire list.
155: foreach ($json->GameSessions as $serverEntry) {
156: // Server information passed matches an entry on this list
157: if ($serverEntry->Address === $this->realIp && (int)$serverEntry->Port === $this->realPortQuery) {
158: $server = $serverEntry;
159: break;
160: }
161: }
162:
163: // Send to the garbage collector
164: unset($matches, $serverEntry, $json);
165:
166: // Ensure the provided Server has been found in the list provided by the "Metaserver"
167: if (! $server) {
168: throw new Exception(sprintf(
169: '%s Unable to find the server "%s:%d" in the Stationeer Metaservers server list',
170: __METHOD__,
171: $this->realIp,
172: $this->realPortQuery
173: ));
174: }
175:
176: // Build the Result from the parsed JSON
177: $result = new Result();
178: $result->add('dedicated', 1); // Server is always dedicated
179: $result->add('hostname', $server->Name);
180: $result->add('gq_address', $server->Address);
181: $result->add('gq_port_query', $server->Port);
182: $result->add('version', $server->Version);
183: $result->add('map', $server->MapName);
184: $result->add('uptime', $server->UpTime);
185: $result->add('password', (int)$server->Password);
186: $result->add('numplayers', $server->Players);
187: $result->add('maxplayers', $server->MaxPlayers);
188: $result->add('type', $server->Type);
189:
190: // Send to the garbage collector
191: unset($server);
192:
193: return $result->fetch();
194: }
195: }
196: