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| 19: | namespace GameQ\Protocols; |
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| 21: | use GameQ\Buffer; |
| 22: | use GameQ\Result; |
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| 32: | class Justcause2 extends Gamespy4 |
| 33: | { |
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| 39: | protected $name = 'justcause2'; |
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| 46: | protected $name_long = "Just Cause 2 Multiplayer"; |
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| 53: | protected $join_link = "steam://connect/%s:%d/"; |
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| 60: | protected $packets = [ |
| 61: | self::PACKET_CHALLENGE => "\xFE\xFD\x09\x10\x20\x30\x40", |
| 62: | self::PACKET_ALL => "\xFE\xFD\x00\x10\x20\x30\x40%s\xFF\xFF\xFF\x02", |
| 63: | ]; |
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| 70: | protected $packetSplit = "/\\x00\\x00\\x00/m"; |
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| 77: | protected $normalize = [ |
| 78: | 'general' => [ |
| 79: | |
| 80: | 'dedicated' => 'dedicated', |
| 81: | 'gametype' => 'gametype', |
| 82: | 'hostname' => 'hostname', |
| 83: | 'mapname' => 'mapname', |
| 84: | 'maxplayers' => 'maxplayers', |
| 85: | 'numplayers' => 'numplayers', |
| 86: | 'password' => 'password', |
| 87: | ], |
| 88: | |
| 89: | 'player' => [ |
| 90: | 'name' => 'name', |
| 91: | 'ping' => 'ping', |
| 92: | ], |
| 93: | ]; |
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| 103: | protected function processDetails(Buffer &$buffer, Result &$result) |
| 104: | { |
| 105: | parent::processDetails($buffer, $result); |
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| 108: | $result->add('mapname', 'Panau'); |
| 109: | $result->add('dedicated', 'true'); |
| 110: | } |
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| 122: | protected function processPlayersAndTeams(Buffer &$buffer, Result &$result) |
| 123: | { |
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| 125: | while ($buffer->getLength()) { |
| 126: | $result->addPlayer('name', $buffer->readString()); |
| 127: | $result->addPlayer('steamid', $buffer->readString()); |
| 128: | $result->addPlayer('ping', $buffer->readInt16()); |
| 129: | } |
| 130: | } |
| 131: | } |
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