| 1: | <?php |
| 2: | /** |
| 3: | * This file is part of GameQ. |
| 4: | * |
| 5: | * GameQ is free software; you can redistribute it and/or modify |
| 6: | * it under the terms of the GNU Lesser General Public License as published by |
| 7: | * the Free Software Foundation; either version 3 of the License, or |
| 8: | * (at your option) any later version. |
| 9: | * |
| 10: | * GameQ is distributed in the hope that it will be useful, |
| 11: | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12: | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13: | * GNU Lesser General Public License for more details. |
| 14: | * |
| 15: | * You should have received a copy of the GNU Lesser General Public License |
| 16: | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 17: | */ |
| 18: | |
| 19: | namespace GameQ\Protocols; |
| 20: | |
| 21: | /** |
| 22: | * Class Battlefield 2 |
| 23: | * |
| 24: | * @package GameQ\Protocols |
| 25: | * @author Austin Bischoff <austin@codebeard.com> |
| 26: | */ |
| 27: | class Bf2 extends Gamespy3 |
| 28: | { |
| 29: | /** |
| 30: | * String name of this protocol class |
| 31: | * |
| 32: | * @var string |
| 33: | */ |
| 34: | protected $name = 'bf2'; |
| 35: | |
| 36: | /** |
| 37: | * Longer string name of this protocol class |
| 38: | * |
| 39: | * @var string |
| 40: | */ |
| 41: | protected $name_long = "Battlefield 2"; |
| 42: | |
| 43: | /** |
| 44: | * query_port = client_port + 8433 |
| 45: | * 29900 = 16567 + 13333 |
| 46: | * |
| 47: | * @var int |
| 48: | */ |
| 49: | protected $port_diff = 13333; |
| 50: | |
| 51: | /** |
| 52: | * The client join link |
| 53: | * |
| 54: | * @var string |
| 55: | */ |
| 56: | protected $join_link = "bf2://%s:%d"; |
| 57: | |
| 58: | /** |
| 59: | * BF2 has a different query packet to send than "normal" Gamespy 3 |
| 60: | * |
| 61: | * @var array |
| 62: | */ |
| 63: | protected $packets = [ |
| 64: | self::PACKET_ALL => "\xFE\xFD\x00\x10\x20\x30\x40\xFF\xFF\xFF\x01", |
| 65: | ]; |
| 66: | |
| 67: | /** |
| 68: | * Normalize settings for this protocol |
| 69: | * |
| 70: | * @var array |
| 71: | */ |
| 72: | protected $normalize = [ |
| 73: | // General |
| 74: | 'general' => [ |
| 75: | // target => source |
| 76: | 'dedicated' => 'dedicated', |
| 77: | 'gametype' => 'gametype', |
| 78: | 'hostname' => 'hostname', |
| 79: | 'mapname' => 'mapname', |
| 80: | 'maxplayers' => 'maxplayers', |
| 81: | 'numplayers' => 'numplayers', |
| 82: | 'password' => 'password', |
| 83: | ], |
| 84: | // Individual |
| 85: | 'player' => [ |
| 86: | 'name' => 'player', |
| 87: | 'kills' => 'score', |
| 88: | 'deaths' => 'deaths', |
| 89: | 'ping' => 'ping', |
| 90: | 'score' => 'score', |
| 91: | ], |
| 92: | 'team' => [ |
| 93: | 'name' => 'team', |
| 94: | 'score' => 'score', |
| 95: | ], |
| 96: | ]; |
| 97: | } |
| 98: |